
Creating quarrels never gives us anything except a deep sense of unsettlement.
If there was one game that never made sense in school, it was Tug of War.
(And after watching Squid Game, my dislike only grew.)
A game where people pull from both ends, injuring their hands, exhausting their strength, proving their might—only for the winners to end the game by falling down.
In real life, when people engage in their own Tug of War, they fail to see the same truth:
Even if you win, everyone falls.
Ego and attachment blind us so completely that we become unaware of the damage we cause.
A father asks his child to choose between him and the mother—a choice no child should ever have to make. Even if he chooses the father, he loses respect for the man who put him in that painful position.
A daughter-in-law demands the husband choose her over his mother.
A son-in-law tells his wife to choose him over her parents.
In all these moments, people unknowingly place their loved ones in situations where somebody is guaranteed to lose.
Nothing meaningful has ever been gained through quarrels—only chaos.
Because in the end, even the one who “wins” ends up falling in someone’s eyes.
I dream of a world where, instead of pulling the person in the middle, we simply hold their hand and walk to the same side.
Where families stop standing opposite each other.
Where there is no Tug of War—and everyone wins.